Vendetta Online has a long history. You can play the game across many platforms and access the same universe as all other players no matter Which device you are on. That’s right, you can jump on your Android device and kill a few enemies while on a lunch break and then go home to switch to the PC, for example. I looked at the game for Rise and Shiny last year, and we got our hands on it again at this year’s GDC Online. It’s always been an impressive enough experience for the most part, but the game is definitely aging. It’s still not a newbie-friendly title, and the smaller playerbase makes the game seem like a ghost town a lot of the time.
I have been poking around the game for a bit now mostly only to encounter the same experience I found before. That’s not a bad thing, but it’s not exactly a good thing, either, because if there is one thing I do not like, it’s bumping into a rough newbie experience. Sure, there are tutorials and missions to help you get started, but once you make your way into the greater universe, you might find yourself a bit lost, or worse – bored.
I know, I know … games like Vendetta Online require a long relationship. You need to spend quite a long time with many sandbox titles in order to get to the full experience. I agree. And the journey to the top has to be a fun trip or else I tend to lose my way or find myself distracted by other games. Luckily, Vendetta Online Provides a different trial account. When you sign up, you can play for eight real-time hours. It does not sound like a lot, but it’s a clever way to allow players to literally spread a trial over a week or so if needed. I worked my way through trial and they even checked out my old account to find some time left on that!
This time, I played on an iPad 2, so my resolution was not nearly as high as it would be on a later model. Even then, I did not find many hiccups in performance and was still impressed by the game’s visuals. For a 10-year-old game, The One That has embraced the movement of many gamers from desktops to mobile devices, it still looks nice. It’s only one of about 15 to 20 high-quality “real” MMOs in the mobile market, so I’m happy it’s there, but I wish it had a bit more oomph in the early stages. I just do not see many new players being impressed enough to stick around. After all, this is also a PC-based game, and On That platform, there are many other space sim titles with more visual appeal.
The controls are smooth most of the time but can be a hassle. It’s uncomfortable adding to the ship’s speed while also firing, tilting, or otherwise driving the ship, and the whole scenario is made worse by the fact That the iPad is not made for holding up for a long time while you’re operating it with your thumbs. I prefer the game on a smaller tablet like the seven-inch Nexus 7 The UI can use some tweaks, even though we were shown how it has been improved while we looked at the game at GDC. The gameplay has not changed much from what I encountered in my tour last year, Which tells me that the flight time was put into either porting the game to different clients or tweaking the existing experience. I’ve seen a few big battles, and the twitch-based combat is still pretty fun, but the game has sort of stagnated for me.
If you have not played it before, make sure you take more time to get Involved with the community. Make some friends and see some of the cooler content in the game and you’ll understand how it’s survived the last decade. Just do not expect much of a surprise if you’ve played before and are simply switching devices.
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